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- A
- Adreno
- AMD FirePro
- Apple silicon
- Application-specific integrated circuit
- Arcade game
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- Being
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- Catholic
- Catholic school
- Christian Nationalist
- Clipping
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- CMOS
- Comprehension
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- Computer-aided design
- Computer display standard
- Computer game
- Computer graphics
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- CPU
- DDR2 SDRAM
- Der
- Diederich Franz Leonhard von Schlechtendal
- Digital image processing
- Direct3D
- Direct memory access
- DirectX
- Doodles
- Dynamic random-access memory
- Education
- Far Eastern State Technical University
- First Person Shooter
- Fleet
- Fleet management
- Flops
- Framebuffer
- Frame rate
- Freestanding bathtub
- Futuremark
- GameCube
- GDDR3 SDRAM
- GDDR5 SDRAM
- Gddr6
- GDDR SDRAM
- GeForce
- GeForce 256
- GeForce 2 series
- GeForce 6 series
- General-purpose computing on graphics processing units
- Geometry pipelines
- Geometry processing
- Gigapixel image
- Global illumination
- GPU
- GPU cluster
- Graphics
- Graphics library
- Graphics pipeline
- Graphics processing unit
- Half-Life 2
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- Here technologies
- High Bandwidth Memory
- High-dynamic-range rendering
- Holocaust education
- Home video game console
- Image compression
- Improved
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- Im Westen
- Innovation
- Input–output memory management unit
- Insights
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- Massively
- Matrox
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- MOSFET
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- Nach
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- NEC µPD7220
- New
- Next
- Nintendo 64
- Nvidia
- Nvidia Quadro
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- OpenGL
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- Personal computer
- PlayStation
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- Pro
- Processing
- Processor
- PROS
- Pros & Cons
- Quake III Arena
- Quality mark
- Radeon
- Radeon Pro
- Rasterisation
- Ray-tracing hardware
- Render output unit
- S3 Graphics
- Scrolling
- Sega Genesis
- Sega Saturn
- Semiconductor device fabrication
- Semiconductor intellectual property core
- SGF
- Shader
- Shading
- Shared graphics memory
- Shower
- Simd
- Single instruction, multiple threads
- Small business
- Söll
- Sprite
- Star Wars: Empire at War
- Stevenson-Wydler Technology Innovation Act of 1980
- STMicroelectronics
- Stream processing
- Student
- Success
- System on a chip
- Technologie
- Technology
- Technology innovations
- Tegra
- Tensor
- Tessellation
- Texel
- Texture mapping
- Texture mapping unit
- Texture memory
- The Pro
- Throne
- Tile-based video game
- Tiled rendering
- Transistor count
- Trend
- Trinity Catholic School
- UND
- Unified shader model
- Vector processor
- Very long instruction word
- Video card
- Video codec
- Video coding format
- VideoCore
- Video display controller
- Video game console
- Video RAM
- Vivante Corporation
- Voodoo 5
- What
- Wins
- Xbox